Sonic Storm (2018)
Sól Ey
With her work in 4DSOUND, Sól Ey explores the potential of sonic architecture. Her research focuses on how to generate the physical and audible sensation of a construction of sound with dimensional depths. A sculpture that one can only sense by exploring space.
During her Artist Residency at the Spatial Sound Institute, she worked on her piece Sonic Storm a sound sculpture inspired by the movement within a hurricane. The revolving structure of the hurricane creates physical tension but in its centre drops into a calm silence: in the eye of the storm. Both delicate and alive, the piece studies the conversation between frequencies once they collide in space.
As one moves from sound to sound, the listener passes through different rooms of alternating beatings and frequencies. Sounds become almost tactile, like another layer that weights on your skin. And while you explore the space, you may notice an increasing heaviness as you aim towards the light, until it suddenly drops. Dense vibrations are swept off your shoulders as you walk into silence.
Directly related to the fourth dimension of the 4DSOUND System, ‘Sonic Storm’ can only be perceived once we move through the space; a sonic world that remains constant over time. Progression can be experienced with each one’s own tempo while scanning the multiple spaces within the room. At a certain point in space, these relationships create nodes of silence whilst in others they add together to generate high density vibrations that encourage us to listen with our whole body.
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The project was funded by the Composer Fund of the Iceland National Broadcasting Service and STEF.
During her Artist Residency at the Spatial Sound Institute, she worked on her piece Sonic Storm a sound sculpture inspired by the movement within a hurricane. The revolving structure of the hurricane creates physical tension but in its centre drops into a calm silence: in the eye of the storm. Both delicate and alive, the piece studies the conversation between frequencies once they collide in space.
As one moves from sound to sound, the listener passes through different rooms of alternating beatings and frequencies. Sounds become almost tactile, like another layer that weights on your skin. And while you explore the space, you may notice an increasing heaviness as you aim towards the light, until it suddenly drops. Dense vibrations are swept off your shoulders as you walk into silence.
Directly related to the fourth dimension of the 4DSOUND System, ‘Sonic Storm’ can only be perceived once we move through the space; a sonic world that remains constant over time. Progression can be experienced with each one’s own tempo while scanning the multiple spaces within the room. At a certain point in space, these relationships create nodes of silence whilst in others they add together to generate high density vibrations that encourage us to listen with our whole body.
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-
The project was funded by the Composer Fund of the Iceland National Broadcasting Service and STEF.